Thursday, October 23, 2008
Week 2 Lecture and Practical Review

Lecture

I learnt about 2D Traditional Rendering during the lecture, how it has to get the memory pointer to the VRAM memory slot, clear it, then modify it to another colour.
I also learnt about the bad points of traditional rendering and more about double buffers. Double buffer is when the image is first drawn behind the scene then the buffers are swapped such that the image would be displayed. Although double buffers has more steps, but it prevents screen flickers as it has a higher refresh rate.

Practical

I learnt how to get images out via programming. Although it's only minors things now like some shapes and patterns, at least it's something new XD. I think I have to put in more effort as there are some parts I think I have to practice more to get it. Hmm, it seems similar to Visual Arts from Sem 1 where I have to play around more before i get the concept on how to do things properly.

8:50 AM
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